The Prophecy WILL be fulfilled. How, is up to you.
As a Petarukin, you are used to living secluded in the forests of the Galeswood. Your role in the land of Dawnshade is small and often unnoticed. But there is unrest brewing in the land… Two factions, The Unity and The Might, are at war for the hearts, minds, and souls of the creatures of Dawnshade. The balance and freedom of your world is threatened by these powerful forces, and only you and your fragile band of misbegotten adventurers can stop them.
Gather supplies, build skills, and power your abilities while you can…battles wage, challenges disrupt your path, and a final threat could strike at any moment.
Journey through this rich, cooperative adventure where strategy, luck, and skill unite to bring you thrilling victories,agonizing defeats, and a different journey every time you play.
Ash is a calm and steadfast sword master with a resounding loyalty to his friends. Though Ash seems to put off an air of casual placidness, his senses are sharply tuned, unleashing his lithe and fierce warrior instincts at the first sign of threat.
Ash is a follower of Danu, the Watcher of Water, which means he can harnesses the elements to strengthen both shield and sword in battle. He is clever and courageous with a deadly sword strike and väki-infused shield. His three skill dice are Bladerigger, Booster, and Shieldmaster.
Flash is an apprentice to the resident gunsmith. She is a dead eye with her boomshot, a specialized cogwork blunderbuss she fashioned herself. Flash likes to keep her distance, preferring to spare herself idle chit chat and let her boomshot do the talking.
Flash is a follower of Xolot, The Watcher of Fire. She is a trained Firestarter, which means she knows how to harness firepower to make things go boom. Her three skill dice are Boomshot, Tinkerer, and Babomb!
The first thing you should know about Ptolem is that the “P” in his name is silent…unless, of course, you’re making fun of him, in which case you may want to overemphasize it. Don’t worry, Ptolem can take a joke, but it’s not advisable unless you can take a dose of your own medicine.
Ptolem is a Runeweaver and caretaker of The Watcher’s Fount, a statuesque fountain at the center of your village in The Galeswood Forest. At this Fount, Petarukin pay their respects to The Watchers. Ptolem is rarely seen without his cogwork staff, a device he fashioned himself. With a twist of the handle, Ptolem channels väki to power his skills and traits.
Wysp is a powerful and relentless Gravamender with a sharp mind a keen ability to identify and exploit enemies’ weaknesses. Wysp is fiercely independent and slow to trust, having survived a vicious attack at a young age. She spends tireless hours in her workshop, building, inventing, and preparing for whatever is to come.
Wysp is a follower of Saskiel, which means she can manipulate the powers of lumin to change energy and harness natural forces. Her three skill dice are Scepter Spectre, Soother, and Tide Shifter.
Choose Your Path
With endless quest combinations, you’ll never experience the same journey twice. Draw map tiles from a randomized quest deck to reveal a unique adventure with branching paths every time you play.
Along the way, earn coin, collect magic, find treasure, gather items, and unlock skills to power your performance in battles along the way and to prepare for the approaching final threat–it’s coming whether you’re ready or not.
Channel the Elements
The Watchers control Väki–Air, Fire, Mountain,Water, Nature, and Sun. How you channel and use these elements can unleash your abilities and mean the difference between victory and defeat.
Prepare for Battle
During your adventure, your skills and strengths will be tested as you encounter Outposts, Events, and Battles. Each presents a choice for you and your Kinship. Will you take a shortcut or go the long way around? Engage in battle or avoid conflict? The outcome–victory or defeat–will strengthen or weaken your Kinship as you approach the final threat.